Microsoft Flight Simulator - Post launch impressions

The funny/sad thing about that is that it would still be better terrain than any other sim. :smiley:

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I was about to come in here to ask if it is possible to run some file quantity/quality check for a MSFS install because I did the UK update thingy today and was getting stuck on one of the splash screens and never making it to the GUI. Before I went and asked something stupidā€¦I did have the foresight to go ahead and rename my Community folder so that mods werenā€™t being loadedā€¦and sure enough, the sim loaded up just fine. Now to add back stuff and see what is triggering the hang.

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Is there any way to "easily* fix buildings in the scenery that are obviously not correct? I have three or four buildings in Cochabamba, Bolivia that Iā€™d like to get rid of. They are super-tall skyscrapers that obviously shouldnā€™t be there. I tried the two scenery fix files that are floating around out thereā€¦but they donā€™t look to address anything in South America.

Iā€™ll leave this to you to determine if this is easy.

@BeachAV8R, just send me the lat / lon coordinates and I will make an exclusion for you.

Mind though, that they will be gone completely. I do not know how to make a default building taller / higher. I am afraid it is still not possible with the current SDK.

In Microsoft FLIGHT many users played tag by attempting to crash into other planes, which the game definitely allowed. ā€œhardcoreā€ simmers were (of course) :roll_eyes: outraged, and I made an internal bet that if MS ever made another sim, they would likely find some way to keep that from happening.

Fast forward a few years, andā€¦

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Thanksā€¦I will take a look in a bitā€¦it is only three buildings in the Cochabamba metro area (SLCB)ā€¦you can see all three here:

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Will do this evening UTC time :salute:

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Yeah thatā€™s pretty easy.

Meanwhile my scenery is growing, and I got back into 3D modeling after 15 years or so (last time I was still in college) because there are a few buildings that just donā€™t fit and have to be replaced.

There is a nice addon for blender which makes modeling buildings super quick btw. Right now I am in the process of getting the whole workflow down. (I hope UV mapping is easier now, it used to suck back in the days. Or letā€™s say it this way: I sucked at it.)

How are you guys doing textures? I think I can figure out Blender and 3D, but the textures and night textures are problematic for me.

I understand why theyā€™re doing it but at the same time I wish there was an option to define a group of friends that donā€™t fade out and have a collision model.

I suspect that with the way the world is now, any hint of that, for whatever reason, would have somebody screaming about Microsoft terrorist trainer. :yum:

Here we go

SLCBfix.zip (13.5 KB)

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Wow - you work fastā€¦! Awesomeā€¦thank you and I will report back!

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Looks greatā€¦! Gracias!

De nada, hombre.

Si necesitas otra cosa, avisame! :+1:

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It is a fun little (wellā€¦big) airportā€¦

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So far? Not at all.
But I am planning to do them following this tutorial:

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What addon is that?

I am slowly ramping up my drive to restart a couple of Assetto Corsa track builds and they will also need buildings.
Anything to make the job easier would be helpful and appreciated.

Happy Simming

This one:

Here is a video about it:

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