The Professionals - Professional planning in Progress

@tempusmurphy just saved me, reviving me and extracting me after I bit off more than I could chew at the factory to the SE of base.

I went in thinking I could clear it, which did not pan out, leading to 4x deaths.

The good news is after a desperate fight with handguns against soldiers, we managed to pull ourselves out with a small but healthy bit of loot. There’s still a lot more but we couldn’t get any deeper (and back out) by ourselves. Tempus scored another Lynx 12.7, and I picked up (and probably spent) a handful of 40MM.

I did recruit an AI mortar team which is presently hiding out beneath a ridge line SE of camp. Also built a medical tent at base since I needed to fully heal and it seemed like a good idea to have organic medical support at this point.

I won’t get the opportunity to get back on today- it’s my old man’s birthday, with some family in town now and a party this evening. Maybe I can sneak back in Sunday. Would love to participate in a more coherent operation than me throwing myself at the enemy in an attempt to strain their logistics chain by soaking up all their bullets. :rofl:

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I went back there and killed a couple more from long range. Then they reinforced by helicopter… I did have a crack at the helo with the 12.7 sniper ( was trying for the pilot when it was on the ground) now that would have been a trophy


but alas I got killed by the dismounts

but I then found a consolation prize :smiley:

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Noice! :+1:

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:+1: As we used to say - “Time spent on recon is never wasted”

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F off… we’re the AIF!

Well, who is the FIA?

He’s over there.

… Splitter!

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Uh… What?

Anyways, jumping in - ETA 15 minutes.

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Sorry, Monty Python reference (Life of Brian). Obligatory when discussing ‘freedom fighter’ factions?

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Ooooooooooooh!
Sorry, long lost memories! :joy::innocent:

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Ok this was interesting… being alone I couldn’t possibly do much so I opted to deliver a support pallet to an allied town, which went without trouble.

Our support from the population is at an all time high.

Sadly as I drove southward off Kore I stopped to try and see if a Roadblock marked on the map just south of it was attackable.
My mistake was parking in the middle of my lane when I started counting enemies and planning a possible attack…

Without warning an APC came up from behind me, full speed and rammed me and my pickup to the opposite side of the road before exploding.

:sob:
Dammit, I had stowed all my gear in the back…
I lost The Professionals a good 7.62 rifle for holo-sight, a very good military helmet, one military vest + carryall backpack, half a dozen 7.62 magazine, plus smaller stuff we get or free.

I profoundly apologize… :disappointed_relieved:

I had to pay back- somehow… so I went to reconnoiter hot spots…
Drove north to check out that “Resources” spot.

Not good. There’s two main patrols, one of five and another of three foot mobiles, all heavily armed.
(Red circle is the former, Green is the latter)


They move around constantly among about half a dozen civilians.

Beside that in the hut closest to the entrance there’s two more soldiers.
Just in case I marked all of it on the map.

Moving further north I gave a good hard look at the Radio tower emplacement with the outpost.
If the Resource spot was hot this is a real hornet’s nest. :fearful:

At least ten soldiers in two main patrolling formations,

five (if not more) inside building,
and another patrol, making a larger walk around the hill, of two soldiers with a dog.

If that wasn’t enough there’s some sniper/marksmen with long rifles fitted with optics.

Some of which hidden… (three red arrows, each for a soldier, the leftmost is barely noticeable behind that large vegetation)

Attacking this place requires some serious planning and firepower, we can’t just be wing it…

Before leaving I took a few shots, wounded two and (probably) killed one.
Boy did I run outta there! :smiley:

That’s all for me, all in all - even if I lost some gear I did get back the money.

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Reading about Antistasi, apparently we need to secure a powerplant to provide electricity to the towns that have come over to our side. Without control of the power grid, discontent will grow within our people, and the government will win back support. Does that check out?

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Anyone want to attempt an operation tomorrow? I can be on by 2023-09-03T20:00:00Z, or anytime after that.

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That’s a fantastic point! I’ll try to whip up a Recon patrol today.

I’ll try to plan an operation after that.
And for tomorrow, I’m in - perfect time.

Edit: I forgot to thank you all… We hold so many villages as of now! :smiley:
This is pretty amazing!

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I logged in before bed with the intent to do a bit more reconnaissance. I was immediately saddled with an urgent task- one which was implausible but I felt worth taking a look at considering the stakes:

Loading up a marksman rifle and an assault rifle, along with some other essentials, I drove down to the base the POWs were being held at, staying incognito and casually parking my truck, then did a little mountain climbing to gain a vantage point.

The prisoners were there, right out in the open- almost like bait in a trap. Everything in me wanted to make a go at it, but I was alone and it was readily obvious that there was not even the slimmest chance of successfully staying their impending execution.

What amounted for an understrength platoon of AAF infantry stood guard, several of which were patrolling the grounds of the AAF depot. I spotted two HMGs emplaced in the guard towers, along with a Lynx helicopter and a large cache of supplies and ammunition. Considering those odds, I could only lay in wait and feel helpless to save our captured comrades. :cry:

Well, that’s not exactly true- I did a decent 360 look-around while I was up there and took some studious notes about the forces guarding that choice pair of Lynx’s parked at the soccer field-turned FARP due north of the depot. That sure looks like the easiest outpost to heist some from when the time comes, since I only count a handful of infantry and an HMG guarding two helos with the keys tucked into the sunvisors. Unless we stumble upon one broke down in the wild, that’d be the egg to crack, and a two-for-one type of deal.

Afterwards, I wanted a mission, and for my sins, Petros gave me one. Brought it up to me like room service. It was a real choice mission, and when it was over, I never wanted another. Actually it was another simple civilian supply mission, which I performed without encountering a single enemy.

On the way back, I decided that since I had a truck, and had seen @Victork2 successfully tow objects IRL (well, in pictures online but I believe him), I’d give it a try in Arma. Except unlike when he does it (I assume, or hope. Does anybody know for sure?) I didn’t originally own any of the things I towed, nor had I been contracted to do so, but none of that matters because land train:

I even stole people’s toys, somewhat like a kleptomaniac anti-santa:


(Antisanta, Antistasi, close enough)

Then I stumbled upon the real jewel, and ended up taking it and doubling back for the rest:


With that service truck, we should be able to repair our own vehicles at our garage. I feel bad for whomever’s tools we stole, but such is life. Returning to the scene of the crime I found another flatbed truck and an SUV.

Agreed, so I did some thinking and walking around. And then some building. I put up the equivalent of an Arma Turing Test on the road north of our basecamp. I don’t think an AI vehicle could successfully navigate the obstacles, but since I couldn’t build anything like steel hedgehogs I’m not 100%. I am fairly sure a human driver can go between with ease, but when we start sending out AI minions to do our bidding the sandbags I set up will probably need to be reconsidered. If they annoy anyone, please deconstruct them at once. My main concern was an enemy APC driving right into our base.

Looking at the southern road, the really winding and awful route we’ve mostly been taking, it’s a godsend for us. Whoever picked our starting location, I applaud you. I’m not sure Arma’s AI can successfully drive all the way up that without plummeting into the valley below, and if they do, then they’ll never crawl their way back up it to bother us.

One thing I did was put up a makeshift listening OP on the last bend to the just south of our base, where the road makes a great sweeping horseshoe bend. There’s some sandbags for cover, and a nice vantage point on the road across part of the valley. If we get warning that we’re going to be hit, we can set up a heavy weapon there and have a chance to hit them long before they can ever physically reach us. (They can still do emotional damage to us, and I’ve heard that a Gorgon’s autocannon can be very traumatic to one’s self esteem.)

The other thing to consider is that there’s two very good slopes to set up ambushes further south on that same road, where we can fire down on them and potentially cause a vehicle to drive off the edge of the narrow road, where it would wind up down in the valley. This might be a great honey trap in the event our base is compromised in the future and they do send armor, we could easily collect it at our leisure, and barely get our hair mussed. Potentially. Depending on the breaks.
I Dont Believe You Dr Strangelove GIF

In all, I accomplished very little, and didn’t even kill anyone except myself once when I burned to death playing with tires and the game decided to channel Winnie Mandela.


(Arma logic: Road block=Pile of Tires. Okay, except that it doesn’t tell you that AS SOON as it gets done building it will SPONTANOUSLY IGNITE ITSELF while you are on top of it! Just an FYI. :wink:)

Also, Petros really hates that hilltop outpost that gave us fits the other night, and wanted me to just mosey on over there and clear it out, and destroy the radio tower while I’m at it. No thanks, not by myself.

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On HQ defenses, keep in mind that you will need to move the HQ once the immediate surrounding is secured. There’s a max limit of (I think) 4km around HQ where you get missions, anything beyond that is off limits. When I asked on the official antistasi discord, it was recommended to me to change HQ pos frequently…

Cheers,
TeTeT

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Good point. I wouldn’t personally go to the trouble of setting up static weapons in advance and building costly bunkers and what-not that might potentially have to be abandoned (and lost), but figured sandbags are free and a handful might make an attack from the road survivable. Or the last stand slightly more glorious/less ignominious. Plus having a plan is good. We’ll be hard pressed to pick a spot 1/10th as good as this when we do have to move it.

Thanks again for setting us up on your server @TeTeT. It’s awesome fun! :grin:

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To both @WarPig and @TeTeT… Thank you so much!
These last posts are pretty good, in terms of informations and ideas.

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why is there a dead semi-naked man in the base, and what happened to the medical tent :smiley:

No idea… :confused:

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That actually isn’t me. Normally it would be, but this time it’s not! :joy:

@komemiute did you have a party? Does that body have all of its kidneys?

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