I’ve been playing so much DCS in VR lately that when I went back to X-Plane in VR this weekend a wave of utter disappointment came over me.
While it’s still wonderful to sit inside my Piper Archer III or the majestic DBM 900, I strain more to see gauges and basic instruments in X-Plane than in DCS. I have to zoom-in to read most things and especially the G1000 twiddle-fest. This got me thinking: is there not a way to set the VR default view in X-Plane to be slightly more “zoomed-in”? Sure it’s first-gen VR but I can view gauges and DDI info much easier in DCS.
Once I’m up in the air things are not so bad. ORBX True-Earth GB South and Central looks absolutely stunning…so long as there isn’t a cloud in the sky and visibility is no more than 25 miles say. But flying with Active Sky XP (which I waited for, for years to arrive in X-Plane…) is totally unusable. I now enjoy summer blue sky flying in the UK, which suits the ORBX one season scenery quite nicely
DCS: I can fly in a storm and land in cloudy low-viz in the rain. I’m not saying DCS is perfect, it has it’s own limitations but given that both have had to adapt to and essentially adopt VR, I’m currently feeling deflated at X-Plane’s current VR experience and state.
Wondering what your thoughts are? Is there something basic that I am missing that might enhance VR in X-Plane? I am trying to enjoy the experience for what it is while not looking at the numbers, but stutters when closing a cockpit door for example, bring me right back to pre-VR/pre-TrackIR FSX nightmares and those ‘tweak more than fly’ days of old!
(Note:I have lowered resolution, run in windowed and followed all the tips, tricks and plugins I can find)
I also attempted to fly with TrackIR again, but I’ve become a VR addict. I don’t care what the quality is, I just need it man!
Edit: using the Odyssey+