There are a few on the market now, and more on the way, so wanted to provide a simple (heh) comparison table:
|Name||Release Date||Price||Resolution Per Eye||Field of View|
|Oculus Rift||March 2016||$399||1080x1200||110º|
|HTC Vive||April 2016||$499||1080x1200||110º|
|Playstation VR||October 2016||$299 (needs PS4)||960x1080||100º|
|Samsung Odyssey||November 2017||$399||1440x1600||110º|
|Samsung Odyssey Plus / +||November 2018||$499||1440x1600||110º|
|HTC Vive Pro||April 2018||$1,399||1440x1600||110º|
|Pimax 5K+||January 2019?||$699?||2560x1440||200º|
|Pimax 8K||January 2019?||$799?||3840x2160||200º|
|Lenovo Explorer||April 2018||$349||1440x1440||110º|
- FOV is diagonal.
- Screens are all OLED
- Pimax price and date are probably fictional.
- Pimax 8K is upsampling, so not true 4K source per eye as yet.
- Pimax FOV of 200º might need to realistically run in a lower mode i.e. 150º?
- Odyssey Plus is reportedly using AMOLED panels with ‘Anti Screen Door Effect’ tech.
- Lenovo Explorer has no physical IPD adjustment as opposed to Oculus, Samsung, HTC and (I think?) Pimax HMDs
As this post will date badly, I’ll turn it into a wiki so others can edit.