A split intake would look cooler anyway. Someone should tell him.
While we are talking VTOL. I have, for two weeks now, been trying to finish the last mission (7) of the campaign. It has gotten a little easier with the latest update and no single stage of the mission is particularly difficult. But without the ability to save progress the statistical risk of death is high. Without spoiling anything, where I am getting stuck is the part where I (the “we” by this point all seem either dead or stuck on the boat) must destroy the incoming carrier fleet.
I am not bringing this up to talk about this particular mission. I want to talk about the AGM-89 anti-ship cruise missile because it provides a window into the quality of this game. In the GPS MFD screen, you can define a series of waypoints and sort those waypoints into groups. Each point can be marked with the NAV map or with the TGP. And once marked, each point can serve as a SPI for the TGP or a guided weapon. What is really cool is how easily the waypoints can be moved and reordered. It’s like the dev has played a thousand hours of DCS A-10 thinking, “there’s got to be a more logical way.” Let’s say you use the NAV map to set up 3 different routes to an enemy ship with the intent to attack at different directions and (maybe) overwhelm her defenses. These routes will be in three different groups in the GPS sort. This missile can either take a direct shot at whichever waypoint is selected or you can click “path” and the missile will be programmed with the entire route. With this done, you can select group 1, fire missile 1, select group 2, fire missile 2, select group 3 and fire 3. The three missiles fly off on their respective routes pretty as you please. Unfortunately they only fly at about 500 knots and are pretty easy to shoot down. In the actual campaign you aren’t really given enough money to use more than two so they probably are not the solution. GBU’s maybe?