Actually yes, it is a one off. The caveat being that while based on a real example, TorqueSim put a different engine and avionics on their version. They also include a tricycle, retractable gear version which is easier to handle on the ground and faster in the cruise. I love it. For $25 it’s a steal.
Much Fanfare… Mudspike has it’s own X-Plane 11 aircraft developer!
Nice job @Sine_Nomine!
I certainly hope that it supports VR propeller winding.
New release from Carenado - SR22 GTSX Turbo
Interestingly there is another SR22 in the works, for some time, from TorqueSim
I could be wrong but I’ve always thought that the background music for that scene was from The Ten Commandments …perfect for it.
Ha! My favorite part is at the end where the bishop says that his name is Brad and there is no God after missing that put.
Khamsin Studios, who gave us the the B25 and Chipmunk, have just released a free T6 Texan!
The panel is a little basic, but that is the only negative. It looks and flies great, and is a really nice gift from this developer.
Some shots of me reminiscing about my time at Zanesville Ohio. There was a T6 and a Stearman based there, often flown by a guy named Terry Thompson. He was quite a character.
VULKAN in ‘two weeks’, nice
I was looking for the bomber in the screen shots, so…evidently spelled with. C, not a K. OK, I’ll bite. What is VULKAN?
New rendering engine. In short, for XP (or any other programs) it should offer higher performance and more balanced CPU/GPU usage.
Thanks for the info. I hadn’t heard of it. sounds logical
It’s not a rendering engine but an API.
Literally a library of soft-of Middleware that do improve the rendering of every engine it is implemented in.
According to wiki it is (API)
I’m not sure I understand what you’re telling me.
So … both are correct?
X-Plane’s current rendering engine uses OpenGL. OpenGL (old) and Vulkan (new) are APIs that provide cross platform access to 2d/3d acceleration hardware, comparable to (and a competitor to) Direct3D from Microsoft. The change to X-Plane to accommodate Vulkan would likely mean a fairly large overhaul of current rendering engine in X-Plane. So Vulkan is a new API which is resulting in a new rendering engine in X-Plane.
This is exciting!
I may have to take a break from DCS…OK, let’s not go overboard…
We might need to have an Africa Air Rally as a future event!
London to Jo’burg?