Insurgency Fri. & DoI Sat. Nights | Mudspike Ground Ops

Is anybody interested in playing Day of Infamy (Insurgency mod version, not standalone) sometime this week? I’m thinking Wednesday or Thursday. Any preference?

For those that don’t have the DoI mod, you can find it on the Insurgency workshop, along with maps.

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It looks like we’ve settled on Thursday evening, 9PM Eastern for some Insurgency (Day of Infamy mod) playing.

If you have Insurgency, go to the Insurgency workshop on Steam and grab:
Day of Infamy mod.
Plus the maps:
doi_landfall
doi_metz
doi_bridgeatregemagen
doi_ps7
doi_cross
payback

Hope to see you there. Yes, YOU.

OK. Light turnout for the mod version. Hopefully more people will be able to play the standalone tonight. :). 9pm eastern

I had a good time on the mod version. Last night was fantastic play on the stand-alone. The final couple of maps were some of the best play I’ve had in DOI. Plus the development progress has so far seemed solid.

Thanks for hosting LB, I’ll see you all next week!

I’m sad I’ve missed the last few weeks, life’s been busy but I hope to be back soon!

Last Friday’s Insurgency session was getting interesting too!

For some reason I’d overlooked some of Chief-C’s best maps so I added them to the rotation last minute before the session started and man were they looking good … Block Party, Bunker Busting, Tet!

Block Party in particular seemed to be an incredibly difficult and detailed city map … we’re going to need all the help we can to clear that thing out.

We didn’t even get to check out his other maps like Cu Chi Tunnels, Jail Break and POW Raid!

Looking forward to Friday …

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Is there new maps I need before tonight cause it looks like Ill be joining you guys :sunglasses:

Here’s a list of the maps, should you want to pre-download them.

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Actually remembered to take some screen shots tonight, and also found my title for my upcoming autobiography: Error Success

Great playing with you guys tonight, and @Tankerwade def hit me up when you wanna do some WWII stuff.

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Just a heads up. We’re playing Insurgency again on Friday (9PM Eastern). Come join us.

As per @Andrew116 suggestions, I’ve reviewed the Insurgency server settings, streamlined them where I could and added Day AND Night Survival coop mode to the rotation which accounts for 30 new scenarios alone!

Be careful what you vote for between rounds now since there are 65 variations of Insurgency to choose from … and there will be a lot of voting going on since I’m going to try a “one round per map” setup to keep things spicy … so “Be careful, stick together and don’t die”. :slight_smile: (you’ll still be able to vote replay)

Also, for some reason Dry Canal and Verticality had disappeared from the rotation so they’re back in.

Sincerely,

The Insurgency Friday Fights Staff

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There have been updates for Insurgency and Day of Infamy, so make sure you update your games before this weekend’s session.

BTW, two new maps for DoI.

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Holy crap! Big update to Day of Infamy! Thanks for the heads up saghen …

I’ll add the two new maps and the “Raid” coop mode into the rotation for Saturday night.

Some updates to Insurgency too which, after reading the list, make me want to test the 16 player theater one more time …

so expect a quick 16 player theater test at the beginning of IFF (Insurgency Friday Fights).

As usual, 9pm EST Friday and Saturday on teampspeak.mudspike.com

PS.

As reminded to me by chipwich’s unbelievable new bandwidth post, Hear me now and believe my Internet speed later, I’ve been looking into getting a 1Gb fiber optic line directly to my house as well. I already have “partial” fibre optic service with my current ISP … just not DIRECTLY TO MY FRIGGIN’ HOUSE! :grin:

EDIT - reviewed some server settings for IFF and we’ll now call it the “dirty dozen” server. :smiling_imp:

EDIT - also REALLY nice to see “no fly zones” in red on the tacmap … it highlights the current AO really nice.

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Just a reminder, let me know if you get the “more than 8 players” stuff working, Linebacker. I’ll pass news along to the other guys.

I tried but no luck.

If you pull up the console with the ~ key in DoI and type in mp_coop_lobbysize, it says maximum 8 players. Hopefully NWI will increase this in the future.

Frustrating.

Closest thing to help I’ve found.

Is this a problem in insurgency too? @Linebacker

Ya, the custom theater for insurgency isn’t working 100% (we still see those blue errors running around :slight_smile: ).

As far as I know there isn’t a 16 player custom theater for DoI yet either.

I’m going to try a different 12 player mod tonight (Feb 17th) called “The Armory”.

Could everyone who’s planning to join up on the Insurgency server please subscribe to this Workshop item? …

If not, it’ll just download automagically when you join the server but it might be slow.

Bottom line is that everyone becomes a “Weapons Specialist” and can use ANY weapons. You can even carry various submachine guns/shotguns as a sidearm! :slight_smile:

As usual, 9pm EST on teamspeak.mudspike.com (I’d like to use Mudspike’s Discord channel at some point too as it’s pretty cool!)

Dang not sure I’m gonna make it tonight…

The new armory mod is interesting. The aim sway is the only part that threw me, but I think I can adapt. As you mentioned last night Linebacker, just slowing and preparing early for the attack should give time for the aim to settle. Something I’ll work on next session.

See you guys at DOI tonight!